SINS 2.0.3.6 beta

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Re: SINS 2.0.3.6 beta

Post by Ecko on 28.01.10 9:02

grantevil wrote:Bản 2.0.1.8 ny mnh hay bị 1 lỗi khi dng auto 1 thời gian ( c thể l vừa bật vi pht l bị ngay hoặc c khi vi tiếng mới bị)

v dĩ nhin l nick chơi bị out cn auto th vẫn bật

i cant understand what you saying, but this happen to me also when your computer is taking too much resources it will crash the client. due to not have enough memory.

This always happen when im on laptop 1GB with 2 client at botting at the same time.

It never happen on my PC.

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Re: SINS 2.0.3.6 beta

Post by zaber on 28.01.10 12:01

Thnx for making this sin2 hehe

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Re: SINS 2.0.3.6 beta

Post by zaber on 28.01.10 12:06

Thnx vuduy 4 making sin better 42

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Re: SINS 2.0.3.6 beta

Post by rinmotoka on 28.01.10 23:01

I got this error to twice now but I was afk and I don't know what happend in game before I got it:
grantevil wrote:Bản 2.0.1.8 ny mnh hay bị 1 lỗi khi dng auto 1 thời gian ( c thể l vừa bật vi pht l bị ngay hoặc c khi vi tiếng mới bị)

v dĩ nhin l nick chơi bị out cn auto th vẫn bật

also this 2 skills aren't recognized :

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Re: SINS 2.0.3.6 beta

Post by bb123 on 29.01.10 1:14

why does my char stop attacking after a few hours.. it will go just like this..

http://i197.photobucket.com/albums/aa58/archerakoh/SS.jpg

is it because of the grinding spot? or it's something else? but besides this one all of my other bots are working properly..

this is the settings of my bot ..

http://i197.photobucket.com/albums/aa58/archerakoh/main.jpg

http://i197.photobucket.com/albums/aa58/archerakoh/skill.jpg

http://i197.photobucket.com/albums/aa58/archerakoh/target.jpg

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Re: SINS 2.0.3.6 beta

Post by youghee on 29.01.10 1:32

Hi there, i've tried using SIN 2, and i have noticed that it takes 3-5 before the character changes attack to a different mob... I tried Botting in South Boundary, all the mobs here are agressive. I checked my latency, and it is about 50-60ms, i don't think it's too lag for it to delay that much... My character tanks 4-5 mobs with a 3-5 second delay in changing to another mob... I'm still new here, but i have read almost all of the threads containing FAq's of the bot program...

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Re: SINS 2.0.3.6 beta

Post by extremedeath on 29.01.10 3:39

Maybe you have "normal attack" unchecked?

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Re: SINS 2.0.3.6 beta

Post by tiendo84 on 29.01.10 4:36

youghee wrote:Hi there, i've tried using SIN 2, and i have noticed that it takes 3-5 before the character changes attack to a different mob... I tried Botting in South Boundary, all the mobs here are agressive. I checked my latency, and it is about 50-60ms, i don't think it's too lag for it to delay that much... My character tanks 4-5 mobs with a 3-5 second delay in changing to another mob... I'm still new here, but i have read almost all of the threads containing FAq's of the bot program...
post your setting attack skill picture herer, Without it I have no ideas

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Re: SINS 2.0.3.6 beta

Post by youghee on 29.01.10 5:25

yes i unchecked it. should it be ticked? ok i'll upload it later.

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Re: SINS 2.0.3.6 beta

Post by thecokes on 29.01.10 9:05

youghee wrote:yes i unchecked it. should it be ticked? ok i'll upload it later.
If your triggers is set up correctly, just click default setting and refresh the target filter mobs list.

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Re: SINS 2.0.3.6 beta

Post by rinmotoka on 30.01.10 4:48

what is this error when I start SIN ?

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Re: SINS 2.0.3.6 beta

Post by extremedeath on 30.01.10 6:57

youghee wrote:yes i unchecked it. should it be ticked? ok i'll upload it later.

If you have it unchecked, you should have a skill with fast CD used or your char will wait for aggre mobs to target it.

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Re: SINS 2.0.3.6 beta

Post by extremedeath on 30.01.10 6:58

rinmotoka wrote:what is this error when I start SIN ?

This occurs when you open a client through other means other than SINS' "Launch."

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Re: SINS 2.0.3.6 beta

Post by jack75 on 30.01.10 8:59

Just an observation. I noticed that when your character dies (like if you did it intentionally for your 90+ farmers) and it respawns, then you STOP it from SINS, it will continue to use HP pots based on your recovery setting even though it's already stopped.

So you'd just need to re-attach the client to stop it from doing that.

It's no big deal of course, just that you find it quite unusual that the bot is already stopped and yet the auto-pot still ticks. 29

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Re: SINS 2.0.3.6 beta

Post by rinmotoka on 30.01.10 9:08

nope it appeared when I had one opened and clicked launch from sins

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Re: SINS 2.0.3.6 beta

Post by vuduy on 30.01.10 9:51

rinmotoka wrote:what is this error when I start SIN ?

Don't you read the updates log? It is probably one of the bugs I fixed. If you don't wanna update to the latest version, then don't ask why the bug is there.

jack75 wrote:Just an observation. I noticed that when your character dies (like if you did it intentionally for your 90+ farmers) and it respawns, then you STOP it from SINS, it will continue to use HP pots based on your recovery setting even though it's already stopped.

So you'd just need to re-attach the client to stop it from doing that.

It's no big deal of course, just that you find it quite unusual that the bot is already stopped and yet the auto-pot still ticks. 29

In SINS 2.x, Auto Pot is always active regardless of start or stop. Players die too many times because they click on destination, and later find it dead on the spot.

If you want to disable Potting, then uncheck it.

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Re: SINS 2.0.3.6 beta

Post by Ecko on 30.01.10 11:11

How do we use "assist".?

or assist only works on party leader?

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Re: SINS 2.0.3.6 beta

Post by vuduy on 30.01.10 11:25

Assist party only works for attached chars. Will add support for non-attached party members at later time.

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Re: SINS 2.0.3.6 beta

Post by Ecko on 30.01.10 11:34

vuduy wrote:Assist party only works for attached chars. Will add support for non-attached party members at later time.

im the party leader and i want to assist my party member whos attacking the mob. its not assisting at all.


Last edited by Ecko on 30.01.10 11:38; edited 2 times in total

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Re: SINS 2.0.3.6 beta

Post by vuduy on 30.01.10 11:36

Are they attached? My post is very clear...please READ carefully. It will only assist ATTACHED members.

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Re: SINS 2.0.3.6 beta

Post by Ecko on 30.01.10 11:41

vuduy wrote:Are they attached? My post is very clear...please READ carefully. It will only assist ATTACHED members.

I thought attached members (party members) lol.

hehehe sorry.

now i know what you mean Smile tried to pt with my own 2 character (attached) and its working.

on the new assist target.

Can we do it like.

Target Mode: Assist
Target Selection: Player

then in Target Filter we can check the player we want to assist ^_^. that would be cool

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Re: SINS 2.0.3.6 beta

Post by vuduy on 30.01.10 13:10

The target selection: Player is for PvP purposes.

What you are asking for is irrelevant, if you are assisting, then any attached party member close by is a good candidate for assisting since party xp is shared anyway.

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Re: SINS 2.0.3.6 beta

Post by rinmotoka on 30.01.10 17:42

vuduy wrote:
Don't you read the updates log? It is probably one of the bugs I fixed. If you don't wanna update to the latest version, then don't ask why the bug is there.

In SINS 2.x, Auto Pot is always active regardless of start or stop. Players die too many times because they click on destination, and later find it dead on the spot.

If you want to disable Potting, then uncheck it.

bear with me big chief, there's a lot of content to dig in and some is in another language it gets confusing some time Smile

But with 2.0.2.0 the error it's gone and I always update the bot Smile

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Re: SINS 2.0.3.6 beta

Post by asnman on 30.01.10 22:06

Um quick question, for your buffs status conditions, which one is the check to see if they have Demonic Foritude on or not? I dont know the JD name its the Ghost King/ Vin buff when you increase your attack by 15% and max hp by 500

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Re: SINS 2.0.3.6 beta

Post by vuduy on 30.01.10 22:26

cast it and hover your mouse over the buff icon

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Re: SINS 2.0.3.6 beta

Post by Sponsored content Today at 11:07


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