SIN 1.20c

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SIN 1.20c

Post by vuduy on 09.05.09 23:47

Second batch of bugs fixed:

- KS now works 100% even better than SIN 1.10a
- fixed auto login popup error when changing character or channel
- fixed auto accept trade/party - now it only auto accepts from attached clients (if you want to turn this off, uncheck autologin before attaching)
- Pet auto skills, auto attack mode, auto defend mode and auto idle mode works properly now... Pet recovery and food is still in progress.
- fixed triggers... all triggers should be working; if you notice something strange, please post the trigger + skill that is having problem

Download http://sites.google.com/site/sinillusion/Home/SIN.zip?attredirects=0


Last edited by vuduy on 11.05.09 2:14; edited 1 time in total

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Re: SIN 1.20c

Post by Guest on 10.05.09 1:57

Thx vuduy Smile Also, just a suggestion, pls. make bot not to stop when the bot disconnect from IRC server Razz ..

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Re: SIN 1.20c

Post by mockie on 10.05.09 2:00

thank you! ks is working 100%. just be reminded that the bag should not be full.

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Re: SIN 1.20c

Post by giveme on 10.05.09 2:48

thnx you sir! ill try this one!

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Re: SIN 1.20c

Post by booterbotter on 10.05.09 3:23

Will test and post if found any bugs or so. Thanks sir.

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Re: SIN 1.20c

Post by asakapa on 10.05.09 3:43

great! :cheers: thank you! Smile

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Re: SIN 1.20c

Post by booterbotter on 10.05.09 3:47

The error message came up when I turned off the bot or STOPPED it, then when I was in the process of transferring to a different channel, the error appeared.

Dont know what happened, this error message never came up on previous versions. Will try to download a fresh copy and clean up the registry for SIN related files.
---------------------------------------------------



See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: StartIndex cannot be less than zero.
Parameter name: startIndex
at System.String.Remove(Int32 startIndex)
at ..?(Object , EventArgs )
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
SIN
Assembly Version: 1.0.3416.3517
Win32 Version:
CodeBase: file:///D:/Program%20Files/newbot%20zx/SIN%201.20b.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.1
Win32 Version: 9.00.30729.1
CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_6f74963e/msvcm90.dll
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
{aa7dc595-ec4e-4710-87c3-810893b6cc90}
Assembly Version: 0.0.0.0
Win32 Version:
CodeBase: file:///D:/Program%20Files/newbot%20zx/SIN%201.20b.exe
----------------------------------------
System.Speech
Assembly Version: 3.0.0.0
Win32 Version: 3.0.6920.1109 (lh_tools_devdiv_wpf.071009-1109)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Speech/3.0.0.0__31bf3856ad364e35/System.Speech.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:





When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

_________________
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monster internet connection O_O

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Re: SIN 1.20c

Post by SuperBotter on 10.05.09 4:33

just press continue and SIN will continue to work.

it's okay since it will not show up when you're afk, only if you switch channels while bot is attached.

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Re: SIN 1.20c

Post by jack75 on 10.05.09 4:49

nice to see another fix. :bounce:

i left my bots running at the office and so far (for about 24 hrs now), they're still good. It's at 1.20b btw.

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Re: SIN 1.20c

Post by uzumymw on 10.05.09 5:08

Thanks for new version Sir vuduy.
I skip to try 1.20b cause you release this one already Razz

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Re: SIN 1.20c

Post by Guest on 10.05.09 5:10

another great version of SIN...
- KS now works 100% even better than SIN 1.10a (this really rocks)

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Re: SIN 1.20c

Post by SuperBotter on 10.05.09 5:48

I don't know if anybody experienced this, but since I'm multitasking (doing work while botting), sometimes when I tab back to ZX Client, I see the character stuck, it's not stuck at an obstacle, but it's stuck at the ground, it's not moving, it just nudge but ain't moving, I have to manually do a normal attack, because even if I move my character (using keyboard or mouse) it's still stuck at the ground.

anybody experienced this?

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Re: SIN 1.20c

Post by mockie on 10.05.09 6:01

i experienced testing a BB/JY character. it stops after some time. just like what SuperBotter said that it just nudges. it looks like it wants to move but it just can't. like it's feet is stuck to the ground. it also doesn't attack. as for testing the AC/GC, i had the same skill trigger setting with the BB/JY. the AC/GC is working smoothly but the BB/JY just stops after some time

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Re: SIN 1.20c

Post by SuperBotter on 10.05.09 6:10

lol was reading the forums and my bot used an awful amount of potions just getting stuck at the ground Sad

and yes, my character class is Bonding Bliss (Joyous) too.

(hehe I thought I was the only one experiencing this, my hunch was something wrong with my PC, thank god not hahha)

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Re: SIN 1.20c

Post by some_1s on 10.05.09 6:48

sir i got this problem . sometime will n sometime it not attaking .
my skill setting
Diamond Exorcism =
Taget is a monster
Player current MP is greater then :141
Target HP% is greater than :0
Target distance is less than or eaqual to :8
have try this(target is attacking player-self)& without this.

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Re: SIN 1.20c

Post by SuperBotter on 10.05.09 7:29

what do you mean not attacking? not using skill or character gets stucked?

and i guess its okay to remove the target distance trigger cause it's already automatic.

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Re: SIN 1.20c

Post by soulblaz3r on 10.05.09 7:56

SuperBotter wrote:lol was reading the forums and my bot used an awful amount of potions just getting stuck at the ground Sad

and yes, my character class is Bonding Bliss (Joyous) too.

(hehe I thought I was the only one experiencing this, my hunch was something wrong with my PC, thank god not hahha)

I also experence the same thing as this and it was like standing there like a sitting duck around 4 monster.
It was like around 10 minutes that is spammed 500+ of my hp pots until the auto alert calls i'm running low on pots...

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Re: SIN 1.20c

Post by Guest on 10.05.09 8:18

Same here on the atking issue.. The char just standing there .. Joyous class

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Re: SIN 1.20c

Post by some_1s on 10.05.09 8:23

have try remove the target distance trigger samething ,maybe same like u all have stuck there. but actualy it have kill half way then just stand there letting the mob hit u .

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Re: SIN 1.20c

Post by auggie on 10.05.09 9:12

oh just curious about the pet function
which server has it already?

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Re: SIN 1.20c

Post by oreylabot on 10.05.09 9:12

thanks for the update trying it out now ..

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Re: SIN 1.20c

Post by vantain on 10.05.09 9:15

thank you :cheers:

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Re: SIN 1.20c

Post by SuperBotter on 10.05.09 9:25

i'll use 1.20b for grinding purposes, haha, bot spammed potions and not attacking back Sad

sometimes bot is attacking far units too, anyone experienced this too?

still testing 1.20c..

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Re: SIN 1.20c

Post by rayge000 on 10.05.09 9:33

thanks for the update will test later ZzzZz..

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Re: SIN 1.20c

Post by soulblaz3r on 10.05.09 10:08

After switching from one character to another character.. the name still attached to the first character that is logged in..
Does anyone else experienced the same thing?

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Re: SIN 1.20c

Post by Sponsored content Today at 5:41


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