SIN 1.20d

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SIN 1.20d

Post by vuduy on 11.05.09 1:32

Last batch of bugs fix (hopefully)

- fix more auto login... auto-login should be perfect now. (added feature keep same channel when switch back to character selection - for VN server)
- fixed stuck character when skills executed on a dead mob
- fixed auto fishing - should be working properly now... for MY and PH version, Auto Fish is not possible but you can use Quest tab -> Fish Daily to see it in action
- Pet auto feed is working properly now (pet recovery is still in progress, in the mean time, use the Auto Modes to keep pet alive)
- all triggers should be working fine

Download http://sites.google.com/site/sinillusion/Home/SIN120d.zip?attredirects=0
Mirror http://www.mediafire.com/download.php?mzz2mzvmwon


Last edited by vuduy on 11.05.09 11:24; edited 3 times in total

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Re: SIN 1.20d

Post by SuperBotter on 11.05.09 3:26

first. thanks testing it now

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Re: SIN 1.20d

Post by giveme on 11.05.09 3:34

thanks vuduy XD test it later ^^,

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Re: SIN 1.20d

Post by ryan911 on 11.05.09 3:39

Great Job! anh Vu duy . Im gonna test it now!

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Re: SIN 1.20d

Post by jheanne13 on 11.05.09 4:32

nice.. i haven't tested 1.20b yet and here's another update.. i hope i get enough time this week to fully test it.. good job on fixing the autologin..

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Re: SIN 1.20d

Post by Davey on 11.05.09 5:03

thnx
now downloading it...

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Re: SIN 1.20d

Post by asakapa on 11.05.09 5:26

I love you thanks

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Re: SIN 1.20d

Post by jheanne13 on 11.05.09 5:31

Has anyone tried KS for this version?

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Re: SIN 1.20d

Post by kofiking on 11.05.09 5:38

According to vuduy, KS works fine since 1.20c

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Re: SIN 1.20d

Post by rayge000 on 11.05.09 5:57

thanks for the update currently testing it, reminder - its best i think to remove your old ini files and start from scratch

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Re: SIN 1.20d

Post by mockie on 11.05.09 6:01

jheanne13 wrote:Has anyone tried KS for this version?

i think you should better test it yourself. KS in 1.20c works perfect.

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Re: SIN 1.20d

Post by AegisX on 11.05.09 7:14

The triger : party member does not have skystone's buff def still not work Sad( .

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Re: SIN 1.20d

Post by rayge000 on 11.05.09 7:22

still get the occasional stuck problem, but with a quick nudge(pressing a skill manually fixes the problem, also restarting sin helps) KS works perfect as usual, party buff setup works great

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Re: SIN 1.20d

Post by tlra1984 on 11.05.09 7:27

hi sir vuduy, i have tested the bot. i tested with 2 char and bot got stuck somehow after like 10mins of killing mobs tested on resolution 800 X 600.

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Re: SIN 1.20d

Post by mockie on 11.05.09 7:31

KS works fine. Just a few reminders:
1. make sure security lock is released.
2. your bag is should not be full (leave about 3 slots for key, lock, and pearl).
3. do not minimize the game clients that's running KS. i experienced twice the male client crashes when minizimed. when this happens, close both chars from SIN then re-attach.


Last edited by mockie on 11.05.09 7:38; edited 1 time in total

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Re: SIN 1.20d

Post by uzumymw on 11.05.09 7:37

tnx for the update Sir vuduy downloading...

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Re: SIN 1.20d

Post by asakapa on 11.05.09 7:54

hahaha i love the daily auto fishing

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Re: SIN 1.20d

Post by mockie on 11.05.09 8:09

yes, the fishing works perfect. but i notice that even i'm already in town it still teleports if the teleport skill hasn't been used yet. but if it has been used it runs to npc. anyway, it doesn't matter as long as it works perfectly.

thanks sir vuduy for these great features.

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Re: SIN 1.20d

Post by mockie on 11.05.09 8:15

rayge000 wrote:still get the occasional stuck problem, but with a quick nudge(pressing a skill manually fixes the problem, also restarting sin helps) KS works perfect as usual, party buff setup works great

still have that too. the char gets stuck, changes a target after a few seconds but doesn't attack. needs manual pressing of skill to return to normal. i only use the basic kozo setting. this only happens to the BB/JY i'm testing. as for other chars no problem.

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Re: SIN 1.20d

Post by jack75 on 11.05.09 8:46

this now happened to me, i was using the talisman/kozo skill for HS class.

It happened on agressive mobs at torrent (spiders). I switched temporarily to all normal skills and so far it hasn't got stucked for about 40 mins now.

So it probably still has something to do w/ attack triggers. Before I removed the attack triggers, I used "Target HP% is exactly 100%" so that it would never use the attack skill when mob is dead. It still got stucked after some time and during that time btw, 3 mobs were attacking it.


Last edited by jack75 on 11.05.09 9:06; edited 1 time in total

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Re: SIN 1.20d

Post by soulblaz3r on 11.05.09 8:59

Same being stuck a at point. The attack trigger just failed to respond to surrounding mobs after some time of botting .So far testing out on which attack trigger could work perfectly fine ..

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Re: SIN 1.20d

Post by jack75 on 11.05.09 9:15

Hmm I was wondering if the stuck problem has something to do with the Auto-Meditate w/ safezone setting? Perhaps the skill trigger is affected in a way when the bot is about to return to it's safe regen spot.

My test now is w/o meditation and back to the use of attack skills, will try to give a feedback after some time of observation.

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Re: SIN 1.20d

Post by SuperBotter on 11.05.09 9:16

yes, still gets stucked (when using meditate mode)

guys if you are going afk and can't watch over your character use 1.20b version to grind.

ks works fine just don't minimize it like what mockie stated.

rocks, making ZX more easier each day. :cheers:

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Re: SIN 1.20d

Post by covenantx on 11.05.09 9:34

Tested it now so far so good it never get stuck... Finally I set the right triggers and now smoothly working hope this last.....
Thankz for the continous fast updates......

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Re: SIN 1.20d

Post by soulblaz3r on 11.05.09 9:35

covenantx share with ur attack trigger =] Razz

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Re: SIN 1.20d

Post by Sponsored content Today at 11:11


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